About

3D artist passionate about building immersive worlds and futuristic designs. I specialize in hard-surface modeling, photorealistic rendering and environments inspired by science fiction.

Every project is a visual exploration that combines technical rigor with bold art direction. I started 3D in 2018, and I am currently open to full-time roles, freelance work and creative collaborations.

Experience

  1. 2024

    Freelance

    Custom airsoft design

  2. 2023

    3D Character & Props Artist (apprenticeship)

    Dassault Systèmes, Vélizy-Villacoublay

    • Modeled characters, clothing and accessories
    • Created hair with Ornatrix
    • Baked assets and integrated them into internal tools
    • Optimized performance with LODs
  3. 2022

    3D Artist / QA Engineer

    Dassault Systèmes, Vélizy-Villacoublay

    • Created realistic automotive materials
    • Designed VR scenarios and solved technical issues
    • QA: bug tracking, quality reports and industry standards
  4. 2021

    3D Environment Artist (5-month internship)

    BYN.R Studio, Strasbourg

    • Designed a lobby and a VR level in Unreal Engine 4
    • High-poly and low-poly modeling with trim sheets
    • Built shaders and technical solutions
  5. 2019

    Visual artist (1-month internship)

    Cobalt Fx, Montauban-de-Bretagne

    • Made resin objects and set pieces
    • Props for the Netflix series "Family Business"
    • Prop bread for Kayser, props for museums and exhibitions

Education

  1. 2024

    Mastère in Game Art

    IIM Digital School, Nanterre

    Specialization in art for video games.

  2. 2022

    Bachelor's degree in Computer Graphics and Interactive Media

    Laval 3Di, Laval

    Game Art specialization: environments and game content.

  3. 2018

    Baccalauréat, science track

    Lycée La Providence, Montauban

Skills and tools

  • 3D modeling
  • Rendering
  • Animation
  • Texturing
  • Lighting
  • UV unwrapping
  • Sculpting
  • VR / AR
3D and sculpting
Blender, ZBrush, Autodesk 3ds Max, Autodesk Fusion 360
Texturing and materials
Substance Designer, Substance Painter
Cloth and simulation
Marvelous Designer
Rendering and presentation
Marmoset Toolbag
Game engines
Unreal Engine, Unity

Selected projects