Close-up of the laser aiming module on the rail of the Sig Sauer MCX

Valentin Lothe, Game
Artist

Environments & Props

Open to full-time roles and freelance

Sig Sauer MCX · 2026 View project

About

3D artist building immersive worlds and futuristic designs, specialized in hard-surface modeling, photorealistic rendering and sci-fi inspired environments.

Experience
Dassault Systèmes, BYN.R Studio, Cobalt Fx
Education
Mastère Game Art, IIM Digital School
Tools
3ds Max, Fusion 360, ZBrush, Blender, Substance, Marmoset, Unreal Engine
About and full CV